


% -*- texinfo -*-
% @deftypefn {Function File} {} patch
% @deftypefnx {Function File} {} patch (@var{x}, @var{y}, @var{c})
% @deftypefnx {Function File} {} patch (@var{x}, @var{y}, @var{z}, @var{c})
% @deftypefnx {Function File} {} patch (@var{fv})
% @deftypefnx {Function File} {} patch ('Faces', @var{f}, 'Vertices', @var{v}, @dots{})
% @deftypefnx {Function File} {} patch (@dots{}, @var{prop}, @var{val})
% @deftypefnx {Function File} {} patch (@var{h}, @dots{})
% @deftypefnx {Function File} {@var{h} =} patch (@dots{})
% Create patch object from @var{x} and @var{y} with color @var{c} and
% insert in the current axes object. Return handle to patch object.
%
% For a uniform colored patch, @var{c} can be given as an RGB vector,
% scalar value referring to the current colormap, or string value (for
% example, 'r' or 'red').
%
% If passed a structure @var{fv} contain the fields 'vertices', 'faces'
% and optionally 'facevertexcdata', create the patch based on these
% properties.
% @end deftypefn