% -*- texinfo -*- % @deftypefn {Function File} {} patch % @deftypefnx {Function File} {} patch (@var{x}, @var{y}, @var{c}) % @deftypefnx {Function File} {} patch (@var{x}, @var{y}, @var{z}, @var{c}) % @deftypefnx {Function File} {} patch (@var{fv}) % @deftypefnx {Function File} {} patch ('Faces', @var{f}, 'Vertices', @var{v}, @dots{}) % @deftypefnx {Function File} {} patch (@dots{}, @var{prop}, @var{val}) % @deftypefnx {Function File} {} patch (@var{h}, @dots{}) % @deftypefnx {Function File} {@var{h} =} patch (@dots{}) % Create patch object from @var{x} and @var{y} with color @var{c} and % insert in the current axes object. Return handle to patch object. % % For a uniform colored patch, @var{c} can be given as an RGB vector, % scalar value referring to the current colormap, or string value (for % example, 'r' or 'red'). % % If passed a structure @var{fv} contain the fields 'vertices', 'faces' % and optionally 'facevertexcdata', create the patch based on these % properties. % @end deftypefn